ECE 204: Authentic Assessment for Early Childhood: Planning Learning Experiences Handout

Objectives

Introduction Reflection

What did you see/notice about the child you were observing?

What were you hoping to learn?

What developmental domains were represented?

What information from your observation would you share with a parent?

Consider the Kentucky Early Childhood Standards. What did you learn about this child?

What challenges did you encounter?

Strategies for Collecting Observations

Do you currently use one of these methods to collect observation data?  If so, which one?

Which method would you like to try from the list?

Other observation strategies that you have seen used that you might try?

Assessments

Components of High-Quality Assessment

How do the dimensions listed above compare with our standards?

What assessment system does your home or center use?

Assessment Cycle

Observe and Assess

Observe the children using your assessment tool.

Analyze and Reflect

After observing and assessing children, it is important to reflect on the information before planning.

Plan

As you are working on your lesson planning, it is helpful to review recent assessment data for each child and ask yourself these questions:

Implement

After planning and creating lesson plans is complete you will implement the planned activities.

Analyze and Reflect

After implementation, you need to reflect on what worked, what did not work, and any changes to make before starting again.

Using the Kentucky Early Care Standards

Standard – A general statement that represents the information, skills, and/or characteristics that a child should demonstrate at the end of the age span covered.

Benchmark – A concept or skill that is a subset of what is addressed within the standard. Put another way, Benchmarks collectively describe the specific skills, knowledge or characteristics included within a standard. Benchmarks are not listed in any specific order, either in importance or in a developmental order.

Developmental Continuum – A predictable but not rigid sequence of accomplishments that describes the progressive levels of performance in the order in which they emerge in most children, based on current research. Developmental Continuum items describe how skills related to a Benchmark typically emerge or progress.

Example Behaviors – Observable “samples” of what children might do as they demonstrate accomplishments at each level of the Developmental Continuum, but not a definitive list of how a child might demonstrate a specific accomplishment or an exhaustive inventory.

The Developmental Continuum and Example Behaviors help educators identify skills most likely to occur next in the continuum and provide examples of what skills or knowledge a child might demonstrate at specific ages. These illustrations are useful to adults as they seek to understand and plan learning experiences to facilitate children’s development.

Universal Design for Learning

Representation: UDL recommends offering information in more than one format. Providing text, audio, video, and hands-on learning gives all kids a chance to access the material in whichever way is best suited to their learning strengths.

Engagement: UDL encourages teachers to look for multiple ways to motivate students. Letting kids make choices and providing activities that feel relevant to their lives are some examples of how teachers can sustain students’ interest. Other common strategies include making skill-building feel like a game and creating opportunities for students to get up and move around the classroom.

Action and expression: UDL suggests giving kids more than one way to interact with the material and to show what they’ve learned. Some children may prefer telling you about the building they built with the blocks, while others may want to show you.